cozmo.anim

Animation related classes, functions, events and values.

Functions

animation_completed_filter()

Creates an cozmo.event.Filter to wait specifically for an animation completed event.

Classes

Animation(anim_name, loop_count[, ...])

An Animation describes an actively-playing animation on a robot.

AnimationNames(conn, **kw)

Holds the set of animation names (strings) returned from the Engine.

AnimationTrigger(trigger, loop_count, ...)

An AnimationTrigger represents a playing animation trigger.

EvtAnimationCompleted(**kwargs)

Triggered when an animation completes.

EvtAnimationsLoaded(**kwargs)

Triggered when animations names have been received from the engine

Triggers()

Playing an animation trigger causes the game engine play an animation of a particular type.